Real screenshot from our demo test, 3 Nov 2026

Avatar UXReleased 6 Oct 2020

CherryPop Demo & review

6.9/10

A PopWins ways slot where every win pops into two new symbols, the reels grow toward six high, and a full board opens free spins you can gamble for more.

Hampus Grave, Founder & CEO at FluxPlaysWritten by Hampus GravePublished 6 Nov 2026

Play money · no sign-up · no deposit

Where to play CherryPop for real ↓

RTP
96.11%
Volatility
High
Max win
20,000x
Grid
5x3, reels grow to 6 high (9 in free spins)
Our demo test · 3 Nov 2026100 spins at $1Base return46.8%$46.80 of $100Winning spins23 of 100Bonuses seen0in the base spinsBought1 buySee the full test ›
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Play CherryPop for real at YEET

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FluxPlays verdict

Our verdict

How we score
Gameplay
7
Bonus potential
7
Visual design
7
Value (RTP and variance)
6.5

Not for the base game, but yes for the bonus. CherryPop's free spins keep a multiplier that never resets and reels that hold most of their height between spins, and the gamble wheel can stretch five spins to 16. The drawback is reaching them without the buy: all five reels have to stand six high at once, and none of our base spins got there.

Who it suits

Play this if…

  • Bonus buyers: the buy skips the full-board trigger, and the gamble can still lift five spins to 16
  • Gamblers at heart: the wheel turns a short bonus into a long one, and the rules put always gambling at the top RTP
  • Learners: the ways counter shows every reel climbing, so PopWins is easy to follow in one spin

Skip this if…

  • Short-session players: below the Super High symbol nothing pays more than eight times the bet, so until the board fills, wins stay small
  • You hate losing a bonus you already won: a lost gamble sends you back with nothing
  • Max-win hunters who want an open ceiling: the cap is fixed, and only the free spins come near it

Where to play CherryPop

CherryPop is available at these casinos we have tested and reviewed. How we test casinos

  • YEET casino logo

    YEET

    18+ · T&Cs apply

  • SafeCasino casino logo

    SafeCasino

    FluxPlays score 7.5

    Skrill withdrawal paid out in 18 hours in our test

    400% up to €4,000 + 1,200 free spins

    • 40x wagering
    • min deposit €10
    • 30 days

    400% welcome package up to 4,000 over four deposits, each 100% up to 1,000 plus 300 free spins. 40x wagering on bonus and free spin winnings. Minimum 10 to activate, 200 for the full 300 spins. 30 day validity. Free spins run on Pragmatic Play games.

    18+ · T&Cs apply · Offer checked 7 Oct 2026

  • Betlabel casino logo

    Betlabel

    FluxPlays score 7.0

    E-wallet payout inside 24 hours in our test

    200% up to €1,500 + 150 free spins

    • 35x wagering
    • min deposit €10
    • 7 days

    200% welcome package up to 1,500 plus 150 free spins over four deposits: 100% up to 300 + 30 FS, 50% up to 350 + 35 FS, 25% up to 400 + 40 FS, 25% up to 450 + 45 FS. 35x wagering, 7 day window. Minimum 10 first deposit, 15 thereafter. Crypto deposits are not bonus eligible.

    18+ · T&Cs apply · Offer checked 7 Oct 2026

These are affiliate links: we earn a commission if you sign up through them. It never changes our scores. Affiliate disclosure

CherryPop: Full Review

Every win in CherryPop pops: the winning symbols burst, two new ones drop into each gap, and the reels grow taller. Grow all five of them to six high and the free spins start, behind a gamble wheel that can turn five spins into as many as 16. Avatar UX released it in October 2020. It suits bonus buyers and anyone who likes a gamble before the bonus, more than players who need the base game to carry a session.

CherryPop game information

Provider
Avatar UX
Release date
6 October 2020
Grid
5 x 3, reels grow to 6 high (9 in free spins) (reels x rows)
How it pays
59,049 ways
RTP
96.11% (random base-game spins) (casinos may also run 95.89% to 96.19% (by gamble strategy) or 96%, 94% and 90.5% (Avatar UX's versions))
Volatility
High
Max win
20,000x the bet
Bet range
$0.10 to $300
Bonus buy
Bonus 75x (5 free spins at x2, gamble optional)

How CherryPop works

A spin starts on a 5x3 board showing 486 ways, and wins count from the leftmost or the rightmost reel. Five of a kind pays from one side only, so a full line is never paid twice. Each pop replaces one winning symbol with two, so every win lengthens its reel and adds ways before the next drop.

Symbol group5 / 4 / 3 of a kind at $1
Super High (free spins only)$15.00 / $7.50 / $4.00
High symbolsfrom $8.00 / $4.00 / $2.00 down to $2.50 / $1.20 / $0.80
Low symbols$1.60 / $0.80 / $0.40

The reel height decides the game. CherryPop's rules name one trigger for free spins, and it is not a scatter: every reel has to stand six high. One reel left short is enough to keep the bonus shut, however tall the other four grow.

CherryPop base game before the first spin: a 5x3 neon board of letters, bells, clovers and diamonds with 486 ways on the counterThe opening board, 486 ways, before the bet was lowered to 1 for the test. FluxPlays demo test, 3 November 2026.

Spin 96 showed the point. A chain of pops took four reels to six high and the counter to 7,776 ways, but the first reel stayed at three. The spin paid $7.80 and the bonus never opened.

CherryPop spin 96: four reels grown to six high and the first reel still three high, 7,776 ways on the counter and a win of 7.80Spin 96 settled: four reels at six high, the first still at three, a win of 7.80 and no free spins. FluxPlays demo test, 3 November 2026.

Free spins: how they trigger and what grows

A full board awards five free spins at the bet that triggered them. In free spins the reels can grow to nine high, for up to 59,049 ways, and they do not fall back to three after each spin: they reset only down to the height of the shortest reel.

The multiplier

The free spins multiplier starts at x2 and never resets during the round. Each winning pop round adds +1 after its wins are paid. Fill every reel to nine high and the multiplier jumps by +3 at once, then grows by +4 for every winning pop round after that. So the round rewards a long chain twice, once in ways and again in a multiplier that stays.

The gamble wheel

Before the first free spin you choose. Collect and play the five spins, or gamble them on the wheel for eight, and then for 12. A golden slice adds four more, which makes 12 on the first gamble or 16 on the second. Lose and you go back to the base game with nothing.

The rules list the RTP for each gamble strategy, from 95.89% to 96.19%, and always gambling sits at the top. The gamble is not a trap on paper. It turns a short bonus into a longer one, or into nothing.

Can you buy the bonus?

Yes. The bonus buy costs 75x the bet for the five free spins at x2, and the gamble wheel is still offered before they start, with up to 16 spins on the line. The rules give no separate RTP for the buy.

CherryPop bonus buy screen: five free spins, a x2 multiplier, a price of 75.00 at a 1.00 bet and the option to gamble up to 16 free spinsThe bonus buy before we took the five spins and left the gamble alone. FluxPlays demo test, 3 November 2026.

RTP, volatility and max win

The game's rules give 96.11% for random base-game spins and the strategy figures above. Avatar UX's game page lists three versions, topped by 96%, and the casino chooses which one it runs. The lowest, 90.5%, is a long way down. Avatar UX rates the variance High. The top win is 20,000x the bet, a hard limit, and the only road to that size runs through the free spins, where nine-high reels and the growing multiplier work together.

CherryPop rules: up to 59,049 ways, RTP listed by gamble strategy from 95.89% to 96.19%, and the maximum win limited to 20,000xThe rules page with the RTP for each gamble strategy and the 20,000x cap. FluxPlays demo test, 3 November 2026.

Our CherryPop demo test

FluxPlays demo test

3 November 2026, demo running 96.11% (random base-game spins; 95.89% to 96.19% by gamble strategy) RTP

Base game spins

100

at $1 per spin

Staked

$100

Paid back

$46.80

46.8% of stake, -$53.20

Winning spins

23 of 100

23% of spins paid something

Biggest win

$8 (8x)

A two-step PopWins chain in the base game

Free spins triggered

0

natural triggers in the session

Bonus buys tested

  • Bonus (5 free spins at x2)

    one round, gamble declined; 15,552 ways, multiplier x2 to x4

    $75 in

    $31.40 back

    0.42x its price

    31.4x the $1 bet

Played on Avatar UX's public demo (the Try Demo link on its CherryPop page) on 3 November 2026, in euro demo credits read as dollars, from a 10,000 balance. The demo opened at 2.00 and was set to 1.00 before the first spin. After the 100 base spins we bought the bonus once at 75.00 and took the five spins without gambling. Every round reconciles with the server: closing balance 9,903.20 on the server and on screen.

No base spin filled the board, so everything we know about the free spins comes from the buy. The base game paid in small steps: of its 23 winning spins, four, between 4.8x and 8x, made more than half of what it returned.

The bought round showed how the multiplier works. The board opened at 15,552 ways and the multiplier climbed from x2 to x4, but the counter never went past 15,552, so the +3 jump for nine-high reels never came. Its best spin, at x4, paid $16.03. We took the five spins rather than gamble, so the wheel and the longer rounds are described from the rules. A hundred base spins and one bought round sketch how CherryPop plays. They are not a measure of its return.

CherryPop bought free spins: every reel six high, 15,552 ways on the counter, the multiplier at x2 and three free spins leftThe bought free spins at 15,552 ways and x2, with three spins left. FluxPlays demo test, 3 November 2026. CherryPop after the bought free spins: the multiplier at x4, 15,552 ways and a settled round win of 31.40 at a 1.00 betThe bought round settled: x4 at the end and 31.40 back. FluxPlays demo test, 3 November 2026.

Is CherryPop worth playing?

For a bonus buyer, yes. For a player hoping the base game pays its way, not really. The free spins are the game: a multiplier that never resets, reels that keep most of their height between spins, and a choice before the round that no buy-and-wait slot gives you. The base game is the road there, and one short reel can close it.

Tempting Treats, also from Avatar UX, is the pick if you want cluster pops on a fixed 7x7 grid, with multipliers left on the cells and two buys to choose from. Choose CherryPop for reels that grow on their own wins and a gamble that can more than triple your spins.

In the demo, buy the bonus once and gamble it to see the wheel. It costs play money only, and it is the one decision the game asks you to make.

Frequently Asked Questions

How do you trigger free spins in CherryPop?+

Grow all five reels to six symbols high. Every win pops and leaves two symbols in its place, so the reels climb as a chain runs on, and a full board awards five free spins at the same bet. In our session four reels reached six high on one spin while the first stayed at three, and the bonus stayed shut.

How does the gamble wheel work in CherryPop?+

Before the free spins start, you can collect five spins or gamble them for eight, then 12. A golden slice adds four, for 12 on the first gamble or 16 on the second. A losing spin of the wheel returns you to the base game with no free spins at all.

Can you buy the bonus in CherryPop, and what does it cost?+

Yes, for 75x the bet. The buy gives five free spins with the multiplier starting at x2, and the gamble wheel is still offered first, so a bought round can grow to as many as 16 spins. The rules list no separate RTP for the buy.

What is the max win in CherryPop, and how is it reached?+

Wins are limited to 20,000x the bet. Getting near it takes the free spins: reels that grow to nine high for up to 59,049 ways, and a multiplier that never resets and grows by +4 per winning pop once the board is full. The base game tops out at six-high reels.

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