Real screenshot from our demo test, 1 Nov 2026
ELK StudiosReleased 5 Oct 2021
Wild Toro II Demo & review
The Wild Toro sequel: Matadors start respins and grow the reels to eight rows, and the charging bull turns them into wilds, absorbing gold multipliers.
Written by Hampus GravePublished 2 Nov 2026
Play money · no sign-up · no deposit
- RTP
- 95%
- Volatility
- Medium-High
- Max win
- 10,000x
- Grid
- 5 reels, 5 rows growing to 8

Play Wild Toro II for real at YEET
FluxPlays verdict
Our verdict
For the respins and the charge, yes. For the spins between them, rarely. Any Matador starts respins that can grow the reels to eight rows, and a Toro landing among them knocks every Matador off and leaves wilds, taking gold multipliers with him. The drawback is a lower RTP than the original, and it applies to every X-iter buy as well.
Who it suits
Play this if…
- Bonus buyers: five X-iter prices, from a one-spin taste of the respins to three spins with sticky wilds
- Series fans: the bull is back with walking Matadors and gold multipliers he can absorb
- Max-win hunters: an eight-row board of Toro wilds with multipliers is the route to a far higher cap than the original's
Skip this if…
- Short-session players: base spins without a Matador pay small lines, and respins came only twice in our session
- RTP-first players: every mode, buys included, runs at the same lower RTP
- You want the original's simplicity: three Matador types, a charge and five buy modes take a while to read
Where to play Wild Toro II
Wild Toro II is available at these casinos we have tested and reviewed. How we test casinos

YEET
18+ · T&Cs apply

SafeCasino
FluxPlays score 7.5
Skrill withdrawal paid out in 18 hours in our test
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- 40x wagering
- min deposit €10
- 30 days
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18+ · T&Cs apply · Offer checked 7 Oct 2026

Betlabel
FluxPlays score 7.0
E-wallet payout inside 24 hours in our test
200% up to €1,500 + 150 free spins
- 35x wagering
- min deposit €10
- 7 days
200% welcome package up to 1,500 plus 150 free spins over four deposits: 100% up to 300 + 30 FS, 50% up to 350 + 35 FS, 25% up to 400 + 40 FS, 25% up to 450 + 45 FS. 35x wagering, 7 day window. Minimum 10 first deposit, 15 thereafter. Crypto deposits are not bonus eligible.
18+ · T&Cs apply · Offer checked 7 Oct 2026
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Wild Toro II: Full Review
If you liked the bull in Wild Toro, the sequel gives him far more to charge at. In Wild Toro II every Matador that lands starts a set of respins and adds a row, up to eight, and a Toro arriving among them knocks them all off and leaves wilds behind, taking any gold multipliers with him. ELK Studios released it in October 2021 with X-iter, five ways to buy into the action, and it suits players who like respin features with a clear build.
Wild Toro II game information
- Provider
- ELK Studios
- Release date
- 5 October 2021
- Grid
- 5 reels, 5 rows growing to 8 (reels x rows)
- How it pays
- Ways
- RTP
- 95.0% (base game and every X-iter mode)
- Volatility
- Medium-High
- Max win
- 10,000x the bet
- Bet range
- $0.20 to $100
- Bonus buy
- 100% Win 5x a spin, Wild+ 1 spin (Sticky Wilds) 25x, Toro Goes Berzerk (Bonus) 100x, Wild+ 3 spins (Big Bonus) 250x, Super Multiplier (Super Bonus) 500x
- Hit frequency
- 22.1%
The base game before our first spin, five rows tall, with the X-iter button on the left. FluxPlays demo test, 1 November 2026.
How Wild Toro II works
Wins pay on connecting paylines, three of a kind or more. On five rows there are 259 of them, and every extra row lifts the count, to 502 at eight rows. A line of nothing but wilds pays as the rose, the top symbol:
| Symbol, pays at $1 | 3 | 4 | 5 |
|---|---|---|---|
| Rose | $1.50 | $2.50 | $5.00 |
| Orange | $1.25 | $1.75 | $2.50 |
| Gold coin | $0.80 | $1.20 | $1.60 |
| Silver coin | $0.60 | $0.90 | $1.20 |
| A, K, Q, J | $0.20 | $0.40 | $0.60 |
Those pays are small on their own. Everything that matters comes from two characters, and they feed each other:
- Matadors land anywhere from reel 2 to reel 5, and any of them starts the Expanding Matador Respins. Each Matador in view adds a row, up to eight.
- A black Matador only blocks. A silver one walks left as a wild, and a gold one walks as a wild with a multiplier that grows with every step.
- Toro lands only on reel 5 and walks left as a wild, earning a respin for every step.
- When Toro and Matadors share the screen, Toro Goes Berzerk: he charges, knocks every Matador off and leaves wilds.
- X-iter sells a way straight into any of these from the base game.
The charge carries the game. The respins set it up, and the rows they add decide how much room the wilds have.
How the respins and Toro Goes Berzerk work
The Matadors move one reel to the left on each respin. New Matadors keep the respins going, and the sequence ends when a Toro appears or when no Matadors are left. So a long respin run is also a growing board: more Matadors mean more rows, and more rows mean more lines for every wild that follows.
Base spin 7: the respins had grown the reels to eight rows when the Toro landed. FluxPlays demo test, 1 November 2026.
Toro Goes Berzerk starts when a Toro lands with Matadors in view, or Matadors land with a Toro in view. The bull charges up and down his reel, then sideways, knocks off every Matador on the screen and leaves a trail of wilds. A Toro that knocks off Gold Matadors absorbs their multipliers and becomes a walking multiplier wild, more Toros inherit the multiplier of the one in view, and multipliers on the same line add up. In practice a gold Matador that has walked a few steps before the bull arrives is the best thing the board can hold.
X-iter: prices and what you get
All five X-iter modes are bought at the base bet from the base game. The menu and the rules name four of them differently, so the rules' name is in brackets:
| X-iter mode | Type | Price at $1 | Official RTP and volatility | What you get | Our test |
|---|---|---|---|---|---|
| 100% Win | Mode, per spin | $5 a spin | 95.0% | A winning round every spin, dead spins removed | 10 spins: $36.65 back |
| Wild+ 1 spin (Sticky Wilds) | Bonus buy | $25 | 95.0% | One spin with guaranteed Matador respins and sticky wilds | One round: $22.60 back |
| Toro Goes Berzerk (Bonus) | Bonus buy | $100 | 95.0% | A guaranteed Toro Goes Berzerk | One round: $94.00 back |
| Wild+ 3 spins (Big Bonus) | Bonus buy | $250 | 95.0% | 3 spins with at least one respin feature, sticky wilds and rows that stay | One round: $289.00 back |
| Super Multiplier (Super Bonus) | Bonus buy | $500 | 95.0% | As Wild+ 3 spins, and each spin's highest multiplier is added to Gold Matadors on the next | One round: $286.20 back |
The rules give one RTP for every mode and no volatility label per mode.
By the rules, Wild+ 3 spins is the buy we would pick. It has the three spins in which sticky wilds and added rows carry over, which is where repeated charges build on each other, at half the price of the Super Multiplier. The dearer mode adds only the carried multiplier on Gold Matadors, which needs those Matadors to turn up.
The X-iter menu at our $1 bet, from the cheapest mode on the right to the dearest on the left. FluxPlays demo test, 1 November 2026.
RTP, volatility and max win
The base game and every X-iter mode share one RTP, 95.0%, and the demo lists no other version. The rules give no volatility label, and ELK Studios' data sheet rates the game 7 out of 10. No win can go past 10,000x the bet. Five roses pay 5x on one line, so the cap belongs to an eight-row board crossed by Toro wilds that carry a multiplier.
Our Wild Toro II demo test
FluxPlays demo test
1 November 2026, demo running 95.0% RTP
Base game spins
100
at $1 per spin
Staked
$100
Paid back
$37.60
37.6% of stake, -$62.40
Winning spins
22 of 100
22% of spins paid something
Biggest win
$15 (15x)
Matador respins grew the reels to 8 rows, then the Toro went Berzerk; respins came twice in the 100 spins
Free spins triggered
2
natural triggers in the session
Bonus buys tested
Wild+ 1 spin (25x)
guaranteed respins; a Toro charge left wilds on reel 5
$25 in
$22.60 back
0.9x its price
22.6x the $1 bet
Toro Goes Berzerk (100x)
one respin run at 6 rows and a Toro charge
$100 in
$94 back
0.94x its price
94x the $1 bet
Wild+ 3 spins (250x)
8 rows and three Toro charges, sticky wilds on the middle reels
$250 in
$289 back
1.16x its price
289x the $1 bet
Super Multiplier (500x)
two Toro charges; a Toro reached x12 on spin 2 of 3
$500 in
$286.20 back
0.57x its price
286.2x the $1 bet
Tested on ELK Studios' official USD demo on 1 November 2026 (rules last updated 13 January 2022, X-iter rules 6 February 2024), from a $5,000 demo balance. All 100 base spins at the default $1 bet, then each X-iter buy once and 10 spins of 100% Win, all at a $1 base bet. Spins were started one at a time, no autoplay. The session ended at $4,741.05 after $975.00 staked and $716.05 back, matching the server and the screen. Respin counts are read from the server's replies.
Respins came twice in our base spins, and the first time showed the whole game. On spin 7 two Matadors started them, the reels grew to eight rows, and then the Toro landed and charged, leaving wilds behind. That round paid $15.00, while the second respin run stopped at six rows and paid cents. Every other base win was a plain line, mostly under a couple of dollars.
Spin 7 ended at $15.00 after the Toro went Berzerk, our best base round. FluxPlays demo test, 1 November 2026.
The X-iter rounds behaved as their descriptions say. Wild+ 3 spins reached eight rows, and three Toro charges filled the middle reels with sticky wilds. The Super Multiplier put a Toro at x12 on its second spin, yet came back with about half its price. 100% Win paid on all ten spins and still returned less than it cost, since a guaranteed win can be a small one.
Our Wild+ 3 spins round ended at $289.00 with sticky wilds across the middle reels. FluxPlays demo test, 1 November 2026.
No Toro absorbed a Gold Matador's multiplier in the base game, so that part comes from the rules there. Four bought rounds and a short run of 100% Win are too few to rank the modes by return. They show how each one plays.
Spin 2 of our Super Multiplier round, with a Toro wild at x12 on reel 1. FluxPlays demo test, 1 November 2026.
Is Wild Toro II worth playing?
Yes, if you want the respins and the charge more than steady base wins. The sequel gives the Matadors a job, walking wilds that grow the board and feed the bull, so a respin run has a shape the original never had. The cost is a lower RTP across the base game and every buy.
| Wild Toro | Wild Toro II | |
|---|---|---|
| Grid | 5x4, 178 ways | 5x5 growing to 5x8, 259 to 502 lines |
| Matadors | Block, or start a respin challenge in threes | Any one starts respins, two of three kinds walk as wilds |
| Multipliers | None | Gold Matadors, passed to the Toro |
| Buys | None | Five X-iter modes |
| Max win | 2,250x | 10,000x |
| RTP | 96.4% | 95.0% |
Pick the original Wild Toro for the higher RTP and a single bull to wait for, with nothing to buy. Pick Wild Toro II for walking Matadors, multipliers and a choice of ways in.
In the demo, try Wild+ 1 spin first: at $25 it guarantees the respins, so you see the rows grow and the Matadors walk before spending more.
Frequently Asked Questions
How does Toro Goes Berzerk work in Wild Toro II?+
When a Toro and Matadors are on screen together, the Toro charges vertically, then horizontally, knocks every Matador off and leaves wilds where they stood. Knocking off a Gold Matador gives the Toro its multiplier, and he walks on as a multiplier wild. Our best base round, on spin 7, ended with a charge across eight rows.
Can you buy the bonus in Wild Toro II, and what does it cost?+
Yes, through X-iter in the base game. 100% Win costs 5x a spin, Wild+ 1 spin 25x, Toro Goes Berzerk 100x, Wild+ 3 spins 250x and Super Multiplier 500x. All of them carry the same 95.0% RTP as the base game, so the choice is about the round you want, not the return.
What is the max win in Wild Toro II?+
The cap is 10,000x the bet, which the menu shows as $1,000,000 at the top bet. The top symbol pays only 5x for five, so the route is an eight-row board where Toro wilds carry multipliers absorbed from Gold Matadors, across up to 502 lines.
What is the difference between Wild Toro and Wild Toro II?+
Wild Toro II grows from five to eight rows, turns silver and gold Matadors into walking wilds, adds multipliers the Toro can absorb and sells five X-iter modes. The original is a 5x4 game with no buy, a 2,250x cap and a higher RTP of 96.4%, against 95.0% here.

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