Real screenshot from our demo test, 2 Nov 2026

Red TigerReleased 25 Jun 2020

Bounty Raid Demo & review

6/10

Red Tiger's Wild West collect slot: Bandits carry cash prizes, the Sheriff cashes in every one in view, and the Bounty Hunter locks them for respins.

Hampus Grave, Founder & CEO at FluxPlaysWritten by Hampus GravePublished 4 Nov 2026

Demo coming soon

Play money · no sign-up · no deposit

Where to play Bounty Raid for real ↓

RTP
95.71%
Volatility
Medium
Max win
1,022x
Grid
5x3
Our demo test · 2 Nov 2026100 spins at $1Base return54.1%$54.10 of $100Winning spins28 of 100Bonuses seen0in the base spinsBoughtNoneno buy in the gameSee the full test ›
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FluxPlays verdict

Our verdict

How we score
Gameplay
6
Bonus potential
6
Visual design
7
Value (RTP and variance)
5.5

Not for the line game, but the Bandit collect is worth a look if you like simple hold-and-win rounds. Bandits pay only when the Sheriff or the Bounty Hunter lands with them, and the Hunter locks them for respins that restart with each new arrival. Our session never reached those respins, so this verdict rests on the rules, and both the RTP and the cap are low.

Who it suits

Play this if…

  • Learners: one rule, Bandits pay only when a lawman lands, explains the whole base game
  • Short-session players who like collect features: the Sheriff can cash in several Bandits on any spin
  • You like hold-and-win rounds: the Bounty Hunter locks every Bandit and keeps respinning while new ones land

Skip this if…

  • Max-win hunters: the cap is low for a collect game, and a single Bandit is a small part of it
  • Players who check the RTP first: the game's settings report a figure on the low side
  • Anyone who hates near misses: in our session Bandits sat on the reels most spins and went uncollected

Where to play Bounty Raid

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Bounty Raid: Full Review

In Bounty Raid every Bandit on the reels is worth nothing until a lawman shows up: the Sheriff cashes in every Bandit in view, and the Bounty Hunter locks them all for a round of respins. Red Tiger released this Wild West slot in June 2020, and the review is of that first game; Bounty Raid 2 is a separate release. It is a game for players who like a simple collect rule more than a big ceiling.

Bounty Raid game information

Provider
Red Tiger
Release date
25 June 2020
Grid
5 x 3 (reels x rows)
How it pays
10 paylines
RTP
95.71% (game settings; the help screens state none)
Volatility
Medium
Max win
1,022x the bet
Bet range
$0.10 to $50
Bonus buy
Not available
Hit frequency
23.76%
Bounty Raid intro screen: the bounty hunter heroine with a rifle among the Bandit portraits, under the banner OVER 1,000x REWARDThe intro screen: the hunter, the Bandits, and the game's ceiling. FluxPlays demo test, 2 November 2026.

How Bounty Raid works

Five reels of three rows pay on 10 fixed lines, counted from the first reel on the left, for three of a kind or more. The paytable is short and flat, topped by a gold-filled strongbox with a wanted poster:

Symbol at $1543
Strongbox$8$4$2
Crossed pistols$6$3$1.50
Saddle$5$2.50$1.20
Hat$4$2$1
Boots$3$1.50$0.80
Spade, heart, diamond, club$1 to $2.50$0.40 to $1.20$0.20 to $0.60

Line wins that small cannot carry a session, so the game's value sits in four special symbols:

  1. Bandits land with a prize printed on them and pay nothing on their own.
  2. The Sheriff, on any reel except the middle one, collects every Bandit on the screen.
  3. The Bounty Hunter, on the middle reel only, locks every Bandit for a respin round.
  4. The Golden Coin lands only in those respins and raises the prize of every Bandit in view.

The Bounty Hunter's respins are the feature that matters most. The Sheriff is the quick version of the same idea: one collect, no respins.

Bounty Raid Symbol Wins page at a 1.00 bet: the strongbox pays 8 for five, down to 1 for five clubsThe Symbol Wins page at a 1.00 bet. FluxPlays demo test, 2 November 2026. Bounty Raid Win Lines page: the 10 fixed line patterns on a 5x3 grid, with the note that all symbols pay left to right from the leftmost reelThe Win Lines page: 10 fixed lines, paid from the leftmost reel. FluxPlays demo test, 2 November 2026.

How the Bandits and the Sheriff work

There are five Bandits, each with its own prize band:

BanditPrizeEach Golden Coin adds
Bandit 11x to 3xx1
Bandit 24x to 10xx2
Bandit 311x to 20xx3
Bandit 421x to 35xx4
Bandit 536x to 50xx5

Several can land on one spin, and they stay worthless unless the Sheriff or the Bounty Hunter arrives on the same spin. Only one Sheriff can be on the reels at a time, and he never lands on the middle reel. By the rules, a Sheriff landing beside one Bandit of each of the first three bands collects somewhere between 16x and 33x the bet in one go.

In practice the base game is a wait for a lawman. Bandits on the reels show you what a Sheriff would have been worth, and in our session he seldom came.

Bounty Raid base game at a 1.00 bet: five reels of three rows in a western frame, a saddle and a hat among card suits, balance 1,000.00The base game before our first spin. FluxPlays demo test, 2 November 2026.

How the Bounty Hunter respins work

The Bounty Hunter is a non-paying symbol two rows tall that appears only on the middle reel. When it lands, every Bandit on the reels locks in place and a respin round starts in which only Bandits and the Golden Coin can land. Each new Bandit or Golden Coin restarts the respins. When a respin brings neither, the round ends and pays the combined prize of every Bandit.

The Golden Coin lands only in this round, and it raises the prize of every Bandit already on the reels. The help sets the step by Bandit: each coin adds x1 to a Bandit 1, x2 to a Bandit 2 and so on up to x5 for a Bandit 5, and the boosts stop at 100x the stake. Only one Bounty Hunter can be on the reels at a time.

Bounty Raid help page listing the Golden Coin boosts: Bandit 1 gets an extra x1 per gold coin up to Bandit 5 with x5, capped at 100x stakeThe help page with the Golden Coin boost for each Bandit. FluxPlays demo test, 2 November 2026. Because each new arrival restarts the respins, a round that keeps finding Bandits can grow well beyond a typical Sheriff collect.

RTP, volatility and max win

The help screens show no RTP, but the game's own settings report 95.71%, the same as Red Tiger's game page. That is on the low side. Neither the game nor Red Tiger labels the volatility, so this page gives none.

The game's settings cap a win at 1,022x the bet, which the intro rounds to "over 1,000x". A single Bandit lands worth at most 50x, and Golden Coins can only lift it to the limit the help sets, so a win near the cap needs a full set of boosted Bandits in one Bounty Hunter round.

Our Bounty Raid demo test

FluxPlays demo test

2 November 2026, demo running Not stated in the help (95.71% in the game settings) RTP

Base game spins

100

at $1 per spin

Staked

$100

Paid back

$54.10

54.1% of stake, -$45.90

Winning spins

28 of 100

28% of spins paid something

Biggest win

$11.70 (11.7x)

an ordinary line win, not captured on screen. The Sheriff landed twice: spin 45 collected $2.00, spin 58 paid nothing. No Bounty Hunter

Free spins triggered

0

natural triggers in the session

Played on Red Tiger's own demo launcher on 2 November 2026, because the redtiger.com fan-site frame returned a server error that day; the launcher needs session tokens, so this page has no embedded demo. Credits carry no currency label; we count one credit as one dollar. The demo opened at 1.00 and all 100 spins ran at 1.00 from a 1,000.00 balance, Turbo on. The game has no buy or paid mode. The help and paytable were read in a second short session the same day, not counted here; they show no RTP, so 95.71% comes from the game's settings and matches Red Tiger's game page. Totals: $100.00 staked, $54.10 returned, ending at 954.10 on the server.

Bandits were on the reels on most spins, and the Sheriff came twice. On spin 45 he collected $2.00. On spin 58 he landed and the spin paid nothing. The best win was an ordinary line hit, $11.70 on spin 90, and 28 spins paid at all. The Bounty Hunter never appeared, so its respins and the Golden Coin rest on the game's help screens, which we read in a second short session after the test. One hundred spins say how a game feels, not what it returns.

Bounty Raid line win: four framed saddles across the first four reels on one of the 10 lines, with 2.50 paid on that spinFour saddles on one line paid 2.50, the paytable's four-of-a-kind value, in our second session. FluxPlays demo test, 2 November 2026.

Is Bounty Raid worth playing?

Only if you want a short, readable collect game and can live with its numbers. The Bandit rule is easy to follow, and the Bounty Hunter round has the right shape: locked prizes, restarting respins and a coin that lifts them all. Against it sit a low RTP, a low cap and a base game that mostly shows you prizes you cannot collect.

Pick Boat Bonanza if you want a collect game with free spins, multipliers on the collectors and a higher cap. Pick Bounty Raid for the simpler rule and a respin round where every Bandit stays locked until the end.

In the demo, count the Bandit prizes on screen each time a Sheriff lands. Seeing what one collect is worth tells you more about this game than any single win.

Frequently Asked Questions

How do the Bandits pay in Bounty Raid?+

Only when a Sheriff or a Bounty Hunter lands on the same spin. Each of the five Bandits has its own prize band, and a Sheriff collects every Bandit on screen at once. On its own a Bandit pays nothing, which is why most of ours went uncollected.

What does the Bounty Hunter do in Bounty Raid?+

It lands only on the middle reel and locks every Bandit on screen for a respin round in which only Bandits and the Golden Coin can land. Each new arrival restarts the respins, Golden Coins raise every Bandit's prize, and the round pays the total when a respin brings nothing new.

What does the Golden Coin do in Bounty Raid?+

It lands only during the Bounty Hunter respins and raises every Bandit in view. A Bandit 1 gains x1 per coin, a Bandit 2 gains x2, and the step rises to x5 for a Bandit 5. The boosts stop at 100x the stake. We never reached the respins, so this comes from the help screens.

What is the max win in Bounty Raid?+

The game's settings cap a win at 1,022x the bet, and the intro screen rounds it down. Even boosted by Golden Coins a Bandit stops at 100x, so a win near the cap needs a Bounty Hunter round that fills with Bandits and picks up coins along the way.

How many paylines does Bounty Raid have?+

Ten fixed lines on a 5x3 grid, each counted from the first reel on the left. Three of a kind is the smallest line win, and five strongboxes pay 8x the bet, the best a single line can give.

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