Real screenshot from our demo test, 1 Nov 2026

Pragmatic PlayReleased 19 Aug 2020

Curse of the Werewolf Megaways Demo & review

6.6/10

A 2020 Pragmatic Play Megaways game where mystery symbols turn into one paying symbol, and free spins let werewolf strikes turn the four villagers into werewolves.

Hampus Grave, Founder & CEO at FluxPlaysWritten by Hampus GravePublished 2 Nov 2026

Play money · no sign-up · no deposit

Where to play Curse of the Werewolf Megaways for real ↓

RTP
96.5%
Volatility
Low
Max win
Over 40,000x
Grid
6 reels, up to 6 symbols each
Our demo test · 1 Nov 2026100 spins at $1Base return31.6%$31.60 of $100Winning spins20 of 100Bonuses seen0in the base spinsBought1 buySee the full test ›
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FluxPlays verdict

Our verdict

How we score
Gameplay
6.5
Bonus potential
7
Visual design
7
Value (RTP and variance)
6

Yes, if you want a free spins round that improves as it runs. Each strike of the attacking werewolf takes lives from a villager, and a villager with none left becomes a werewolf on the reels until the round ends, with a spin added. The drawback is time: a round can start with only eight spins, and a villager needs several strikes before it turns.

Who it suits

Play this if…

  • Bonus chasers: each strike takes lives, and every villager that turns makes the rest of the round richer in werewolves
  • Learners: the portraits and life rings show the mechanic working spin by spin
  • You like a Megaways base game with something extra: MYSTERY reveals and two random spin types break up ordinary spins

Skip this if…

  • Short-session players: most base wins are small, and the paytable is shallow below the werewolf
  • Bonus buyers who want choices: there is one buy, and it picks the BONUS count for you
  • You want a round that starts strong: the minimum start gives 8 spins and every villager still at full lives

Where to play Curse of the Werewolf Megaways

Curse of the Werewolf Megaways is available at these casinos we have tested and reviewed. How we test casinos

  • YEET casino logo

    YEET

    18+ · T&Cs apply

  • SafeCasino casino logo

    SafeCasino

    FluxPlays score 7.5

    Skrill withdrawal paid out in 18 hours in our test

    400% up to €4,000 + 1,200 free spins

    • 40x wagering
    • min deposit €10
    • 30 days

    400% welcome package up to 4,000 over four deposits, each 100% up to 1,000 plus 300 free spins. 40x wagering on bonus and free spin winnings. Minimum 10 to activate, 200 for the full 300 spins. 30 day validity. Free spins run on Pragmatic Play games.

    18+ · T&Cs apply · Offer checked 7 Oct 2026

  • Betlabel casino logo

    Betlabel

    FluxPlays score 7.0

    E-wallet payout inside 24 hours in our test

    200% up to €1,500 + 150 free spins

    • 35x wagering
    • min deposit €10
    • 7 days

    200% welcome package up to 1,500 plus 150 free spins over four deposits: 100% up to 300 + 30 FS, 50% up to 350 + 35 FS, 25% up to 400 + 40 FS, 25% up to 450 + 45 FS. 35x wagering, 7 day window. Minimum 10 first deposit, 15 thereafter. Crypto deposits are not bonus eligible.

    18+ · T&Cs apply · Offer checked 7 Oct 2026

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Curse of the Werewolf Megaways: Full Review

In the free spins of Curse of the Werewolf Megaways, four villagers wait beside the reels with five lives each, and every strike of the attacking werewolf takes some away until a villager becomes a werewolf too. Pragmatic Play released this six-reel Megaways game in August 2020, with mystery symbols and two random spin types in the base game. It suits players who would rather watch a bonus round build than hope it starts big.

Curse of the Werewolf Megaways game information

Release date
19 August 2020
Grid
6 reels, up to 6 symbols each (reels x rows)
How it pays
Megaways, up to 46,656 ways
RTP
96.5% (the only figure in the rules)
Volatility
Low
Max win
Over 40,000x the bet
Bet range
$0.10 to $100
Bonus buy
Free Spins 100x (lands 3 to 6 BONUS symbols at random)
Curse of the Werewolf Megaways base game at a $1 bet: six reels of villagers, card ranks and two werewolves, MEGAWAYS 10800 and BUY FREE SPINS $100The first frame of our session, with reels of 4, 5, 6, 5, 3 and 6 symbols making 10,800 ways. FluxPlays demo test, 1 November 2026.

How Curse of the Werewolf Megaways works

Every spin redraws the height of each of the six reels, up to six symbols, and the number of ways is those heights multiplied, up to 46,656. In the first frame of our session, reels of 4, 5, 6, 5, 3 and 6 symbols made 10,800 ways. A win needs the same symbol on adjacent reels starting from the leftmost one, in any position on each reel.

The werewolf heads the paytable and is the only symbol that pays for two. Below it come four villagers and five card ranks:

Symbol, pays at $16543
Werewolf$10.00$5.00$2.50$1.00
Lantern villager$5.00$2.50$1.00$0.50
Woman$2.50$1.00$0.50$0.30
Mustached villager$2.00$0.80$0.40$0.30
Green-cap villager$1.50$0.60$0.30$0.20
A, K$1.00$0.50$0.30$0.20
Q, J, 10$0.50$0.30$0.20$0.10

Two werewolves on reels 1 and 2 also pay 50 cents. The WILD lands on reels 2 to 6 only and substitutes for all symbols but the BONUS, the MYSTERY symbol and the attacking werewolf.

How the features connect:

  1. Base spins can carry MYSTERY symbols, and at random a spin becomes a Super Spin or a Guaranteed Win spin.
  2. Three or more BONUS symbols start free spins, or the buy lands three to six of them at random.
  3. In free spins the attacking werewolf takes lives from the villagers, and a villager with none left turns into a werewolf on the reels and adds a spin.
  4. Two or more BONUS symbols inside the round add spins.

The free spins carry the game. The base modifiers keep the wait from being empty, but none of them builds anything.

Reel modifiers in the base game

MYSTERY symbols

MYSTERY symbols can land on any reel, at any size, but only in the base game. Before wins are paid, all of them turn into the same paying symbol, picked at random, so one reveal can join several reels at once. Our best base spin showed it: on spin 35 every MYSTERY symbol became the mustached villager, which then ran across all six reels on four ways. At $2.00 a way, those four ways paid $8.00 before a J win was added.

Super Spin and Guaranteed Win

Two spin types turn up at random in the base game. A Super Spin brings stacks of high-value symbols, and a Guaranteed Win spin is promised a big win on several ways. Neither comes with an official frequency, and neither can be chosen or bought.

Free spins: how they trigger and how villagers turn

BONUS symbols land on all reels, at any size, and three or more start the round on special reels. More of them give more spins at the start, and two or more inside the round add to the count:

BONUS symbolsFree spins to startAdded inside the round
2No trigger+2
38+3
410+4
512+5
615+10
Curse of the Werewolf Megaways award screen: CONGRATULATIONS, YOU HAVE WON 8 free spins, golden werewolves convert villagers to werewolvesThe award for our bought round: three BONUS symbols, the minimum, gave 8 free spins. FluxPlays demo test, 1 November 2026.

The attacking werewolf and the villagers' lives

The attacking werewolf appears only in free spins, where it counts as a werewolf for wins. Each time it hits, it removes one to five lives from one of the four villagers, whose portraits and life rings sit on the left of the reels.

When a villager loses all five, that symbol is replaced by the werewolf on the reel strips until the round is over, and one free spin is added. So each conversion swaps a mid or low payer for the top symbol, and four conversions add four spins. In our bought round two villagers ran out of lives, on free spins 4 and 9, and the round grew from eight spins to ten.

Curse of the Werewolf Megaways WEREWOLF STRIKE banner over the reels in free spins, four villager portraits with life rings on the leftA werewolf strike during our bought round, with the four villagers and their life rings on the left. FluxPlays demo test, 1 November 2026.

Buying the round

The buy costs 100x the bet and lands three to six BONUS symbols at random, so it can start anything from the smallest round to the largest. There is no ante bet or other paid mode.

RTP, volatility and max win

The help screens give one RTP, 96.5%, with no lower version listed and no separate figure for the buy. The rules and the intro screen both label the game Low volatility. Pragmatic Play's own game page calls it highly volatile, and most listings repeat that, but the label in the game is the one we use.

No maximum win appears in the help screens. The intro screen reads "win over 40,000x bet". By the paytable a way of six werewolves pays 10x, so a win that size needs werewolves on thousands of ways at once, and converted villagers in free spins are what put more of them on the reels.

Our Curse of the Werewolf Megaways demo test

FluxPlays demo test

1 November 2026, demo running 96.5% RTP

Base game spins

100

at $1 per spin

Staked

$100

Paid back

$31.60

31.6% of stake, -$68.40

Winning spins

20 of 100

20% of spins paid something

Biggest win

$8.60 (8.6x)

base game: MYSTERY symbols became the mustached villager, $8.00 on 4 ways plus $0.60 for J

Free spins triggered

0

natural triggers in the session

Bonus buys tested

  • Buy Free Spins (100x)

    3 BONUS symbols gave 8 free spins; two villagers converted, so 10 were played, four of them paying

    $100 in

    $8.90 back

    0.09x its price

    8.9x the $1 bet

Tested on Pragmatic Play's public USD demo on 1 November 2026, play money from a $100,000 balance. The game opened at $2, and the bet panel was set to $1 total (bet 2 x coin value $0.05 x 10). There is no ante bet. A small script inside the page pressed the spin button for each spin (autoplay off). Whole session: $200.00 staked, $40.50 back, closing balance $99,840.50 on the server and on screen. Conversions in the bought round are read from the free spin count and the captures.

The only free spins round we saw was the one we bought, and it landed the minimum three BONUS symbols. The two conversions worked as described above, each adding a spin, but only four of the ten spins paid, and the extra werewolves did not line up into a big win.

Curse of the Werewolf Megaways free spins: one villager portrait on the left turned into a werewolf, MEGAWAYS 432, WIN $4.90 so farOur bought round after the first conversion, bottom left, with $4.90 won so far. FluxPlays demo test, 1 November 2026.

Base wins were mostly small. Thirteen of the 20 wins were under $1, and the longest stretch without one lasted from spin 54 to spin 70. A natural trigger, a start with four or more BONUS symbols and a retrigger did not turn up, so for those the help screens are our only source. One session this short cannot measure what the game returns, but it shows how its pieces fit together.

Curse of the Werewolf Megaways result screen: CONGRATULATIONS, YOU HAVE WON $8.90 IN 10 FREE SPINS, after our 100x buyOur bought round ended at $8.90 over 10 free spins. FluxPlays demo test, 1 November 2026.

Is Curse of the Werewolf Megaways worth playing?

For a bonus chaser who likes a round that changes as it goes, yes. For a short-session player who wants base wins with weight, no. The villager mechanic is the reason to play: every strike moves the round closer to reels full of the top symbol, and you can see the progress in the life rings.

What holds it back is the length of an ordinary round. Eight spins leave little time for four villagers to lose five lives each, so the round gets most from its conversions when more BONUS symbols start it or land inside it.

Pick Great Rhino Megaways if you want a free spins multiplier that rises with every tumble and a stated 20,000x cap, under the same Low label. Choose Curse of the Werewolf Megaways for reels that change during the round, villager by villager.

In the demo, buy the round once and keep an eye on the portraits on the left: the life rings show which villager is closest to turning.

Frequently Asked Questions

How do you trigger free spins in Curse of the Werewolf Megaways, and can you buy them?+

Land three or more BONUS symbols anywhere: three give 8 free spins, four give 10, five give 12 and six give 15. The round can also be bought for 100x the bet, and the buy lands three to six BONUS symbols at random. The round we bought in our test landed the minimum three.

How do villagers turn into werewolves in Curse of the Werewolf Megaways?+

In free spins the attacking werewolf removes one to five lives from one of the four villagers each time it hits. A villager who loses all five is replaced by the werewolf on the reels for the rest of the round, and one free spin is added.

Is Curse of the Werewolf Megaways high or low volatility?+

The game itself says Low: its rules and its intro screen both carry a LOW VOLATILITY label. Pragmatic Play's game page calls it highly volatile, and many listings follow that page, but the label inside the game is the one we use.

What is the max win in Curse of the Werewolf Megaways?+

The rules state no cap, and the intro screen promises wins of over 40,000x the bet. A figure that size needs werewolves on thousands of ways at once, since six werewolves on one way pay only 10x. Villagers converted in free spins are what add werewolves to the reels.

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