Play money · no sign-up · no deposit
- RTP
- 96.2%
- Volatility
- High
- Grid
- 5x5
YggdrasilReleased 24 Aug 2017
Valley of the Gods Demo & review
A 5x5 respin game where every winning symbol destroys a blocker, and clearing all 12 switches on Win Multipliers and Extra Lives.
Written by Hampus GravePublished 9 Nov 2026Updated 11 Nov 2026
Our #1 pick to play for real

Valley of the Gods at YEET
10% weekly lossback
6.9/10
Only if you like a slot with no bonus round, just a chain that has to keep going. Every winning symbol burns a blocker, and clearing all 12 opens a second phase of multipliers and extra lives. Our session never got that far, so this verdict rests on the rules, and the blockers return the moment a round ends.
Who it suits
Play this if…
- Bonus chasers who like one clear goal: clearing 12 blockers is the only thing standing between you and the second phase
- You like respins more than free spins: every win here earns another go at the same bet
- Learners: the paytable explains blockers, lives and multipliers in a few screens
Skip this if…
- Short-session players: chains ended quickly for us and most rounds burned only a few blockers
- You want progress that carries over: the blockers come back the moment a round ends
- Bonus buyers: the second phase cannot be bought
Where to play Valley of the Gods
The casinos we recommend, with YEET as our #1 pick. How we test casinos
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18+ · T&Cs apply · Offer checked 7 Oct 2026
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Valley of the Gods: Full Review
Valley of the Gods has no free spins and no buy. Every win here awards a respin and burns away blockers on a 5x5 board, and the part of the game that matters begins only once all 12 are gone. Yggdrasil released it in August 2017. It suits players who like one chain building into something, and it will frustrate anyone who needs a feature to arrive by itself.
Valley of the Gods game information
- Provider
- Yggdrasil
- Release date
- 24 August 2017
- Grid
- 5 x 5 (reels x rows)
- How it pays
- Ways (45 up to 3,125)
- RTP
- 96.2%
- Volatility
- High
- Bonus buy
- Not available
How Valley of the Gods works
A win needs three or more identical symbols on neighbouring reels, starting from the left, and two winning symbols on one reel multiply that win. There are no paylines: the game counts ways, and the 12 blockers decide how many. With all 12 in place the open cells form a diamond 1, 3, 5, 3 and 1 high, which is 45 ways. With every blocker gone it is five on each of five reels, 3,125 ways.
| Pays at a $1 bet | 5 of a kind | 4 of a kind | 3 of a kind |
|---|---|---|---|
| Falcon god, jackal god | $20.00 | $6.00 | $2.00 |
| Queen, cat goddess | $10.00 | $3.00 | $1.00 |
| Ibis, eye | $1.60 | $0.80 | $0.32 |
| Snake, cat statue | $1.20 | $0.60 | $0.28 |
| Ankh, knot | $1.00 | $0.48 | $0.24 |
The board before our first spin: 12 blockers around a diamond of open cells, 45 ways. FluxPlays demo test, 9 November 2026.
How the blockers and respins work
Each win awards a respin at the same bet, and respins continue for as long as wins keep landing. When a win forms, every winning symbol releases a golden scarab that destroys one blocker, so a win made of five symbols burns five of them. When the respins stop, the win goes to the balance and all 12 blockers return to the same positions.
So the chain is the whole game. Blockers burned in a round open more ways for its next respin, and nothing carries over to the next paid spin.
A respin from the spins we played past the test: blockers burning off and the ways readout at 240. FluxPlays demo test, 9 November 2026.
Win Multipliers and Extra Lives: what starts them
Clearing the last blocker switches on both at once, a x2 win multiplier and 1 point of Extra Lives. From then on, winning symbols release scarabs that are collected instead. Red, orange, purple and pink symbols send red scarabs, and 5 of those add a life. Blue, teal and green symbols send blue scarabs, and 5 of those add +1 to the multiplier.
A life is spent to give you a respin after a losing respin, and the round ends when there is no win and no life left. A new multiplier does not count on the spin that earned it. By the rules, clearing the board and then collecting five blue scarabs gives x3 from the next respin on.
The paytable page on Win Multipliers. FluxPlays demo test, 9 November 2026.
The paytable page on Extra Lives. FluxPlays demo test, 9 November 2026.
RTP, volatility and max win
The rules set the RTP at 96.2%. They carry no volatility label, so the High rating here comes from Yggdrasil's game page. The game states no cap: the provider's page names only a cash amount, which depends on the stake, and review sites disagree on a multiple, so this page leaves it out.
Our Valley of the Gods demo test
FluxPlays demo test
9 November 2026, demo running 96.2% RTP
Base game spins
100
at $1 per spin
Staked
$100
Paid back
$39.16
39.2% of stake, -$60.84
Winning spins
26 of 100
26% of spins paid something
Biggest win
$6.40 (6.4x)
Base round with one respin, from the server log; not captured on screen.
Free spins triggered
0
natural triggers in the session
Played on Yggdrasil's public demo (game 10094, rules version 1.0) on 9 November 2026, in US dollars from an $11,000.00 demo balance, in one session with no reload. All 100 spins were at $1.00 (coin value 0.04 x 25 coins). The game has no free spins, bonus buy, ante or gamble. A further 175 spins outside these totals ($175.00 staked, $50.28 returned, 37 winning, best $4.80) were played to look for the second phase; the $4.00 and 240-ways captures come from them. Closing balance $10,939.16 on the server and on screen.
Two wins in a row was the longest chain we managed, in the test or in 175 more spins played to look for the second phase. Of 26 winning spins, only 3 produced a winning respin, so most rounds burned a few blockers and stopped. The closest the test came was 3 blockers left, and one round in the extra spins got down to 1. Win Multipliers and Extra Lives did not start in any of that play, so what they do comes from the rules. Treat this as a read on how the chain behaves, not a figure for what it pays.
A $4.00 round from the spins past the test, not one of the 100. FluxPlays demo test, 9 November 2026.
Is Valley of the Gods worth playing?
One reason to play Valley of the Gods: a second phase where a multiplier and extra lives keep a round alive, and you earn it from scratch every time. That is an unusual shape for a slot, and for us it is the only thing here worth chasing. Everything before that phase is a small line game with a board that slowly opens.
Pick Rise of Olympus if you want the multiplier running from the first drop. Choose Valley of the Gods if the fight, blocker by blocker, is the appeal.
In the demo, watch the blocker count rather than the win: it tells you how close each chain came.
Frequently Asked Questions
How do Win Multipliers and Extra Lives start in Valley of the Gods?+
Destroy all 12 blockers in one round. That switches on a x2 win multiplier and 1 point of Extra Lives together, and from then on winning symbols collect scarabs instead of burning blockers. Five red scarabs add a life and five blue scarabs add +1 to the multiplier.
Does Valley of the Gods have free spins?+
No. Every win awards a respin at the same bet, and those respins are the whole feature set: they continue while wins keep landing, and clearing the board adds lives and multipliers. Our closest call in the test left 3 blockers on the board.
What is the max win in Valley of the Gods?+
The game does not state one. Neither the rules nor the paytable give a cap, and Yggdrasil's page names only a cash amount, which depends on the stake, so this page leaves the figure out rather than guessing.

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