Real screenshot from our demo test, 2 Nov 2026

Hacksaw GamingReleased 2 May 2024

Keep'em Demo & review

7/10

A 6x5 Hacksaw ways game where GET'EM symbols collect every Cash prize on the grid, two middle reels lock them for re-spins, and five scatters open a hidden bonus.

Hampus Grave, Founder & CEO at FluxPlaysWritten by Hampus GravePublished 5 Nov 2026

Play money · no sign-up · no deposit

Where to play Keep'em for real ↓

RTP
96.27%
Volatility
Medium
Max win
10,000x
Grid
6x5
Our demo test · 2 Nov 2026100 spins at $1Base return269.5%$269.50 of $100Winning spins13 of 100Bonuses seen2in the base spinsBought2 buys+ 2 paid modesSee the full test ›
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Play Keep'em for real at YEET

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FluxPlays verdict

Our verdict

How we score
Gameplay
6
Bonus potential
8
Visual design
7
Value (RTP and variance)
7

Yes, if you like collect features more than free-spin multipliers. Every GET'EM takes every Cash prize in view, and the KEEP'EM reels can lock GET'EMs in place for re-spins, so one feature can collect the same cash again and again. What sits between those moments is a ways game that rarely pays: most of our base spins won nothing.

Who it suits

Play this if…

  • Bonus buyers: two buys and two FeatureSpins modes, all with official RTPs above the base game
  • Collect fans: a locked GET'EM on reels 3 and 4 collects again on every re-spin
  • Learners who want to see sticky cash work: Keep Your Friends Close shows Cash waiting on the grid for a GET'EM

Skip this if…

  • Short-session players: most base spins pay nothing until a GET'EM meets Cash
  • Ways players who want the paytable to matter: six of the top symbol pay little next to one Cash symbol
  • You want every bonus on demand: the five-scatter Keep Your Canny Closer! cannot be bought

Where to play Keep'em

Keep'em is available at these casinos we have tested and reviewed. How we test casinos

  • YEET casino logo

    YEET

    18+ · T&Cs apply

  • SafeCasino casino logo

    SafeCasino

    FluxPlays score 7.5

    Skrill withdrawal paid out in 18 hours in our test

    400% up to €4,000 + 1,200 free spins

    • 40x wagering
    • min deposit €10
    • 30 days

    400% welcome package up to 4,000 over four deposits, each 100% up to 1,000 plus 300 free spins. 40x wagering on bonus and free spin winnings. Minimum 10 to activate, 200 for the full 300 spins. 30 day validity. Free spins run on Pragmatic Play games.

    18+ · T&Cs apply · Offer checked 7 Oct 2026

  • Betlabel casino logo

    Betlabel

    FluxPlays score 7.0

    E-wallet payout inside 24 hours in our test

    200% up to €1,500 + 150 free spins

    • 35x wagering
    • min deposit €10
    • 7 days

    200% welcome package up to 1,500 plus 150 free spins over four deposits: 100% up to 300 + 30 FS, 50% up to 350 + 35 FS, 25% up to 400 + 40 FS, 25% up to 450 + 45 FS. 35x wagering, 7 day window. Minimum 10 first deposit, 15 thereafter. Crypto deposits are not bonus eligible.

    18+ · T&Cs apply · Offer checked 7 Oct 2026

These are affiliate links: we earn a commission if you sign up through them. It never changes our scores. Affiliate disclosure

Keep'em: Full Review

Every Cash prize in Keep'em waits on the grid for a GET'EM symbol, and each extra GET'EM on the same spin collects the whole lot again. Hacksaw Gaming's 6x5 ways game brings back Canny the Can and Bob the Bird, adds two locking reels in the middle and hides a third bonus behind five scatters. It suits players who like collect features and do not mind buying their way to them.

Keep'em game information

Release date
2 May 2024
Grid
6 x 5 (reels x rows)
How it pays
Ways
RTP
96.27% (casinos may also run 96.36% (BonusHunt FeatureSpins) or 96.35% (Cantastic FeatureSpins) or 96.35% (Keep'em Comin' buy) or 96.37% (Keep Your Friends Close buy))
Volatility
Medium
Max win
10,000x the bet
Keep'em base game at a $1 bet: a 6x5 grid of letters, skulls and fists, reels 3 and 4 framed in teal, Bob the Bird and Canny the Can aboveThe base grid before our first spin, with the two KEEP'EM reels framed in the middle. FluxPlays demo test, 2 November 2026.

How Keep'em works

Wins pay as ways: 3 to 6 of a kind across six reels of five rows, 15,625 ways in all. Those wins are small by design. Six of the top symbol pay $2.00 a way at a $1 bet, so the money in this game sits in the Cash symbols instead.

Symbol, pays at $16 of a kind543
Top symbol$2.00$1.50$1.00$0.50
Second symbol$1.20$0.90$0.60$0.30
Two middle symbols$0.80$0.60$0.40$0.20
Four lowest symbols$0.50$0.30$0.20$0.10

How the features connect:

  1. Cash symbols land showing a value from 1x up to 1000x the bet.
  2. A GET'EM that lands with at least one Cash symbol collects every Cash on the grid. Each extra GET'EM collects them all again.
  3. A GET'EM or Cash landing on reels 3 or 4, the KEEP'EM reels, starts 3 re-spins with those symbols locked in place.
  4. FS scatters choose the bonus: three, four or five of them open three different rounds.

GET'EM carries the game. The KEEP'EM reels multiply how often it fires, and the bonuses are the same collect idea with better odds or sticky cash.

How GET'EM and the KEEP'EM reels work

A GET'EM needs company to do anything. With no Cash on the grid it collects nothing, but with Cash present it takes every value at once, and a second or third GET'EM on the same spin takes them again. The collected values build a running total that is multiplied by the bet when the round ends.

The KEEP'EM reels are where that compounds. When a GET'EM or Cash lands on reel 3 or 4, those reels activate and a Heart Counter gives 3 re-spins. The triggering symbol and any new GET'EM or Cash stay locked until the last re-spin, and the locked symbols activate on every re-spin. A Heart landing refills the counter. So a locked GET'EM keeps collecting whatever Cash arrives, spin after spin, which is the part we would play this game for.

Keep'em KEEP'EM re-spins on a $40 Cantastic FeatureSpin: GET'EM symbols locked on reels 3 and 4, three hearts and 131x on the counterKEEP'EM re-spins on a Cantastic FeatureSpin: GET'EM symbols locked on reels 3 and 4, with 131x on the counter mid-feature. FluxPlays demo test, 2 November 2026.

How the bonuses trigger

The scatter count decides the round, and the rounds climb in order.

Keep'em Comin' (3 FS scatters)

Ten free spins with GET'EM, FS and Cash symbols all landing more often. Three more scatters inside the round add 4 spins, and four add 6. Nothing sticks between spins here, so each spin needs its own GET'EM and Cash to meet.

Keep Your Friends Close (4 FS scatters)

Ten free spins where Cash prizes stay on the grid until a GET'EM collects them. A full row or a full reel of Cash collects on its own, without a GET'EM. This is the round that builds, because every Cash that lands is still there for the next GET'EM.

Keep'em Keep Your Friends Close bonus mid-round: 264x on the counter above a cleared 6x5 grid, six free spins left, TOTAL WIN $3.80Keep Your Friends Close after GET'EM symbols cleared the grid: 264x on the counter, six free spins left. FluxPlays demo test, 2 November 2026.

Keep Your Canny Closer! (5 FS scatters)

The Hidden Epic Bonus plays like Keep Your Friends Close, with sticky Cash, but adds 3 Cash prizes and 1 GET'EM to every spin. It cannot be bought, so five scatters on one spin are the only way in.

Bonus buy and FeatureSpins: prices and what you get

The Bonus Buy panel holds four options. The two FeatureSpins modes charge their price on each spin while they stay active, and the two bonus buys start one round.

Buys and paid modes

Prices at a $1 bet, with our test result

  • BonusHunt FeatureSpins

    $3 a spin

    Paid mode, per spin · RTP 96.36% · High volatility

    Each spin 5 times more likely to trigger a bonus

    Our test10 spins: $3.50 back ($30 in)

  • Cantastic FeatureSpins

    $40 a spin

    Paid mode, per spin · RTP 96.35% · High volatility

    At least 1 GET'EM and 1 Cash on every spin

    Our test10 spins: $280.60 back ($400 in)

  • Keep'em Comin'

    $100

    Bonus buy · RTP 96.35% · High volatility

    10 free spins with more GET'EM, FS and Cash

    Our testOne round: $49.80 back ($100 in)

  • Keep Your Friends Close

    $200

    Bonus buy · RTP 96.37% · High volatility

    10 free spins with sticky Cash

    Our testOne round: $277.70 back ($200 in)

Keep'em Bonus Buy panel at a $1 bet: BonusHunt FeatureSpins $3, Cantastic FeatureSpins $40, Keep'em Comin' $100 and Keep Your Friends Close $200The Bonus Buy panel in our session, each card labelled High volatility. FluxPlays demo test, 2 November 2026.

RTP, volatility and max win

The base game returns 96.27% by the rules, calculated over ten billion simulated rounds, and the four paid options sit a fraction higher. Hacksaw's intro meter shows 3 out of 5, the middle of its scale, so Medium is the label here, even though every buy card says High. The cap, 10,000x the bet, holds in every mode. By the rules, the way there is collection repeated: large Cash values on the grid and several GET'EM symbols taking them more than once, most likely in a sticky-cash round.

Keep'em intro screen: the KEEP 'EM logo, a volatility meter showing three of five marks, a Hidden Epic Bonus badge and the CASH MONEY cardThe intro screen with the volatility meter at 3 of 5 and the Hidden Epic Bonus badge. FluxPlays demo test, 2 November 2026.

Our Keep'em demo test

FluxPlays demo test

2 November 2026, demo running 96.27% RTP

Base game spins

100

at $1 per spin

Staked

$100

Paid back

$269.50

269.5% of stake, +$169.50

Winning spins

13 of 100

13% of spins paid something

Biggest win

$178.50 (178.5x)

natural Keep'em Comin': 14 free spins after a retrigger, a late KEEP'EM re-spin collect added $92.50

Free spins triggered

2

natural triggers in the session

Buys and paid modes2 buys and 2 modes: $730 in, $611.60 back. Each one in the buy table ›

Played on Hacksaw Gaming's official fun demo (client 1.19.1, game version 1.0.0) on 2 November 2026, with a $5,000 USD demo balance and no sign-in. The demo opened at $2.00 and was set to $1.00 for every counted round, and the window ran in portrait. One session, no reload: 100 base spins, the two bonus buys, then 10 spins of each FeatureSpins mode. Round wins are read from the game server's replies. Whole session: $530.00 staked, $581.10 back, closing balance $5,051.10 on the server and on screen.

Two natural Keep'em Comin' rounds made the base game. Only 13 of our base spins paid, and outside the bonuses nothing beat $5.00. The second bonus, on spin 77, shows how the KEEP'EM reels change a round. It sat near $83 until a late re-spin collect added $92.50, and a retrigger stretched it to 14 spins.

Keep'em TOTAL WIN 178.50 card with 14 free spins played, Canny the Can and Bob the Bird behind the number, after the natural bonus on spin 77The natural Keep'em Comin' on spin 77 closed at $178.50 after 14 free spins. FluxPlays demo test, 2 November 2026.

The FeatureSpins behaved the way their cards describe. Cantastic paid on every one of its ten spins thanks to the guaranteed GET'EM and Cash, and its eighth spin locked three GET'EM symbols on the KEEP'EM reels for a $139.00 return on a $40 stake. BonusHunt did not start a bonus in its ten spins. Keep Your Canny Closer! needs five scatters at once, and it stayed out of reach in our session. A run this short says how the game moves, not what it returns over time.

Is Keep'em worth playing?

For collect fans, yes. For players who want regular ways wins, no. The appeal is that one GET'EM can collect the same cash more than once, and that the KEEP'EM reels and Keep Your Friends Close both keep money on the grid for the next collect. Between those moments the ways wins are worth very little.

Pick Le Bandit if you want cluster wins that leave Golden Squares for a Rainbow to cash, at Medium volatility with buys and FeatureSpins of its own. Choose Keep'em for the sight of a GET'EM sweeping the grid and locking in place on the middle reels.

In the demo, run a few Cantastic FeatureSpins first. Every spin guarantees a GET'EM and a Cash, so it is the quickest way to see the collect, and with luck the KEEP'EM re-spins, without waiting on scatters.

Frequently Asked Questions

How do you trigger the hidden bonus in Keep'em?+

Land five FS scatters on one spin. That opens Keep Your Canny Closer!, the Hidden Epic Bonus: ten free spins with sticky Cash, plus 3 Cash prizes and 1 GET'EM on every spin. It is the only round missing from the Bonus Buy panel, while three scatters give Keep'em Comin' and four give Keep Your Friends Close.

Can you buy the bonus in Keep'em, and what does it cost?+

Yes, two of the three bonuses. Keep'em Comin' costs 100x the bet and Keep Your Friends Close costs 200x. Two FeatureSpins modes sit beside them at 3x and 40x a spin: BonusHunt raises the bonus chance, and Cantastic guarantees a GET'EM and a Cash prize on every spin until you switch it off.

Which bonus buy is best in Keep'em?+

Keep Your Friends Close, judged by its rules. Its Cash prizes stay on the grid until a GET'EM collects them, and a full row or reel of Cash collects by itself, so value builds across the round. Keep'em Comin' clears the grid after every spin. The pricier buy also carries the highest official RTP of the four options.

What is the max win in Keep'em, and how is it reached?+

The cap is 10,000x the bet, and it applies in every game mode. Collected Cash builds a total that is multiplied by the bet at the end of the round, so the route there is big Cash values collected more than once, by several GET'EM symbols or by a GET'EM locked on the KEEP'EM reels.

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