Real screenshot from our demo test, 3 Nov 2026
Octo Attack Demo & review
A 6x5 cluster slot where every win leaves an Ink Stain, and the Eye of Otto's Tenta-Grab fills all the stains with one symbol, Wilds included.
Written by Hampus GravePublished 6 Nov 2026
Play money · no sign-up · no deposit
- RTP
- 96.27%
- Volatility
- High
- Max win
- 10,000x
- Grid
- 6x5

Play Octo Attack for real at YEET
FluxPlays verdict
Our verdict
Octo Attack is worth it for one reason: Give Me Eight!, the round where stains stay put between spins and the Tenta-Grab can only take Wilds, Wild Multipliers or FS symbols. Every grab there builds something. The drawback is getting to it, because the base game leans on a rare Eye of Otto landing after a cascade, and an unlucky grab can fill the stains with low symbols.
Who it suits
Play this if…
- Bonus buyers: Give Me Eight! limits the grab to Wilds, Wild Multipliers and FS symbols, which no other option in the menu does
- Cluster players who like a second act: stains turn a dead cascade into a setup for the next grab
- Learners: Tentacular guarantees the Eye of Otto, so the mechanic shows itself on every spin
Skip this if…
- Short-session players: a five-symbol low cluster returns a tenth of the bet, and the grab is rare in the base game
- Players who want a steady free-spins trigger: two scatter types split the bonus in two
- You dislike random picks: the grab chooses its symbol at random, and in the base game it can choose a low one
Where to play Octo Attack
Octo Attack is available at these casinos we have tested and reviewed. How we test casinos

YEET
18+ · T&Cs apply

SafeCasino
FluxPlays score 7.5
Skrill withdrawal paid out in 18 hours in our test
400% up to €4,000 + 1,200 free spins
- 40x wagering
- min deposit €10
- 30 days
400% welcome package up to 4,000 over four deposits, each 100% up to 1,000 plus 300 free spins. 40x wagering on bonus and free spin winnings. Minimum 10 to activate, 200 for the full 300 spins. 30 day validity. Free spins run on Pragmatic Play games.
18+ · T&Cs apply · Offer checked 7 Oct 2026

Betlabel
FluxPlays score 7.0
E-wallet payout inside 24 hours in our test
200% up to €1,500 + 150 free spins
- 35x wagering
- min deposit €10
- 7 days
200% welcome package up to 1,500 plus 150 free spins over four deposits: 100% up to 300 + 30 FS, 50% up to 350 + 35 FS, 25% up to 400 + 40 FS, 25% up to 450 + 45 FS. 35x wagering, 7 day window. Minimum 10 first deposit, 15 thereafter. Crypto deposits are not bonus eligible.
18+ · T&Cs apply · Offer checked 7 Oct 2026
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Octo Attack: Full Review
In Octo Attack every cluster win leaves an Ink Stain where it stood, and when the Eye of Otto lands, its Tenta-Grab fills every stain with one symbol picked from the grid. That one move decides the game, in the base spins and in both free-spins rounds. It suits bonus buyers first, because Hacksaw sells both rounds and two FeatureSpins modes, and cluster players who want something to happen after the cascades stop.
Octo Attack game information
- Provider
- Hacksaw Gaming
- Grid
- 6 x 5 (reels x rows)
- How it pays
- Cluster pays 5+
- RTP
- 96.27% (base, Tentacular FeatureSpins, Eighth Arm Is The Charm) (casinos may also run 96.31% (BonusHunt FeatureSpins) or 96.28% (Give Me Eight!))
- Volatility
- High
- Max win
- 10,000x the bet
- Bet range
- $0.10 to $2,000
- Bonus buy
- BonusHunt FeatureSpins 3x a spin, Tentacular FeatureSpins 50x a spin, Eighth Arm Is The Charm 100x, Give Me Eight! 300x
How Octo Attack works
Clusters of five or more matching symbols pay anywhere on a 6x5 grid. Winning symbols drop out and new ones fall in, so one spin can chain several wins. The Wild substitutes for every paying symbol and can land as a Wild Multiplier worth 1x to 10x. Those values add up: two Wild Multipliers in one win are summed, not multiplied together.
| Symbol | 5 | 8 | 13 to 25 | 26+ |
|---|---|---|---|---|
| Five low symbols | $0.10 | $0.50 | $15.00 | $100.00 |
| Green fish, spray can | $0.30 | $0.70 | $25.00 | $150.00 |
| Mushroom, ice lolly | $0.50 | $1.50 | $50.00 | $250.00 |
| Shark | $1.00 | $3.00 | $100.00 | $500.00 |
Clusters of Wilds pay on their own: 26 to 29 of them pay 600x the bet. Small clusters pay little. A five-symbol cluster of low symbols returns a tenth of the bet, so the grab has to supply the size.
Ink Stains and the Tenta-Grab: what stays on the grid
Every winning position is marked with an Ink Stain once its symbols are removed. In the base game the stains clear at the end of each spin, so they only matter if the Eye of Otto lands on the same spin. When it does, the Tenta-Grab picks one random symbol on the grid and replaces every stained position, and the Eye itself, with that symbol. A long cascade leaves a big stained area, and the grab turns it into one block of a single symbol.
What it grabs is luck. It can take a low symbol, a high symbol, an FS scatter, a Wild or a Wild Multiplier. A grabbed Wild fills the stains with Wilds or Wild Multipliers of higher or lower values than the one chosen.
Spin 79 after the first cascade: the winning positions marked with Ink Stains. FluxPlays demo test, 3 November 2026.
On spin 79 a cascade left a block of stains across the middle reels, the Eye of Otto landed, and the grab took a spray can. The stained positions turned into spray cans, and the spin paid $25.50, our best base win.
Spin 79: the Tenta-Grab takes a spray can to fill the stains. FluxPlays demo test, 3 November 2026.
Spin 79 settled: a win of 25.50 at a 1.00 bet. FluxPlays demo test, 3 November 2026.
Free spins: how the two bonuses trigger
Two kinds of FS scatter open two different rounds. Normal FS symbols open Eighth Arm Is The Charm, epic FS symbols open Give Me Eight!, and either needs three or more landing together in the base game. The number of FS symbols that trigger the round sets the number of free spins. Each bought round we played gave 10.
Eighth Arm Is The Charm
The change from the base game is one rule: Ink Stains stay on the grid between free spins until the Tenta-Grab uses them. So the stained area keeps growing spin after spin, and a late Eye of Otto can fill a much bigger block than it ever could in the base game. Every three normal FS symbols that land together during the round add one spin.
Give Me Eight!
Give Me Eight! keeps the stains between spins and narrows the grab. The Tenta-Grab here can only take a Wild, a Wild Multiplier or an FS symbol, never a paying symbol. Every grab therefore turns the stained area into Wilds or extra spins. For us this is the round the game is built around, because the weakest grab in the base game simply cannot happen here. Three epic FS symbols landing together add one spin.
Bonus buy and FeatureSpins: prices and what you get
Octo Attack sells two FeatureSpins modes, which charge on every spin for as long as they are switched on, and two bonus buys, which charge once for a whole round.
| Option | Type | Price at $1 | Official RTP and volatility | What you get | Our test |
|---|---|---|---|---|---|
| BonusHunt FeatureSpins | Mode, per spin | $3 a spin | 96.31%, High | Each spin five times as likely to trigger a bonus | 10 spins: $1.80 back |
| Tentacular FeatureSpins | Mode, per spin | $50 a spin | 96.27%, High | Every spin has at least one win and one Eye of Otto, and no FS symbols land | 10 spins: $317.80 back |
| Eighth Arm Is The Charm | Bonus buy | $100 | 96.27%, High | The normal free-spins round | one round: $58.70 back |
| Give Me Eight! | Bonus buy | $300 | 96.28%, High | The epic round, where the grab takes only Wilds, Wild Multipliers or FS | one round: $1,426.90 back |
Tentacular is the Tenta-Grab sold on its own: a guaranteed win plus a guaranteed Eye of Otto on every spin, with the bonus switched off.
The buy panel at a 1.00 bet, every card labelled Volatility: High. FluxPlays demo test, 3 November 2026.
RTP, volatility and max win
The base game runs at 96.27% in the rules, from ten billion simulated rounds, and the buys sit within a few hundredths of it. The demo shows one version. Every card in the buy menu is labelled High volatility. The ceiling, 10,000x the bet, applies in every game mode, base spins included.
Our Octo Attack demo test
FluxPlays demo test
3 November 2026, demo running 96.27% (base); 96.31% BonusHunt, 96.27% Tentacular, 96.27% Eighth Arm Is The Charm, 96.28% Give Me Eight! RTP
Base game spins
100
at $1 per spin
Staked
$100
Paid back
$84.90
84.9% of stake, -$15.10
Winning spins
30 of 100
30% of spins paid something
Biggest win
$25.50 (25.5x)
A Tenta-Grab filled the Ink Stains with spray cans after a cascade
Free spins triggered
0
natural triggers in the session
Bonus buys tested
Eighth Arm Is The Charm
one round, 10 free spins
$100 in
$58.70 back
0.59x its price
58.7x the $1 bet
Give Me Eight!
one round, 10 free spins; free spin 3 paid 1,425.00 after a Wild grab
$300 in
$1,426.90 back
4.76x its price
1,426.9x the $1 bet
Played on Hacksaw Gaming's public demo in US dollars (game version 1.0.0, client build 1.28.9) on 3 November 2026, from a 5,000.00 balance. The demo opened at 2.00 and was set to 1.00 before the first spin. After the 100 base spins we bought each bonus once and ran 10 spins of each FeatureSpins mode, 122 paid rounds in all. Every round reconciles with the server: closing balance 5,860.10.
The grab carried the base game. It fired on 10 of the base spins, and those spins made our three best base wins. The other winning spins were small cascades. Neither bonus came from the scatters, so both rounds on the card were bought.
The bought rounds showed the difference between the two grabs. Eighth Arm Is The Charm returned a little over half its price. In Give Me Eight! the grab took a Wild on free spin 3 and filled the whole stained area with Wilds, and that one spin paid $1,425.00. Tentacular paid on every spin, as promised. A session this size shows how the grab works. It says little about Octo Attack's long-run return.
Give Me Eight! free spin 3, mid-spin: Wilds fill the stained area and the first cascade pays 125.00. FluxPlays demo test, 3 November 2026.
The Give Me Eight! round settled: 1,426.90 from 10 free spins. FluxPlays demo test, 3 November 2026.
Is Octo Attack worth playing?
For the Give Me Eight! round, yes. Octo Attack's base game is a cluster game where the Eye of Otto is the only real event, and most spins end before it arrives. The epic round fixes that by stripping the paying symbols out of the grab, so every Tenta-Grab becomes Wilds or more spins on a grid whose stains never clear.
Le Bandit is the pick if you want the same 6x5 cluster idea with marked positions that a Rainbow turns into coins and pots, at Medium volatility. Choose Octo Attack if you would rather have every marked square become one symbol at once, Wilds included.
In the demo, run ten Tentacular FeatureSpins first. Every spin brings an Eye of Otto, so it is the quickest way to watch the stains and the grab work before you spend on a round.
Frequently Asked Questions
How does the Tenta-Grab work in Octo Attack?+
When the Eye of Otto lands on a grid with Ink Stains, the Tenta-Grab picks one random symbol on the grid and puts it on every stained position and on the Eye itself. Stains mark the positions of every win. In our session the grab fired on 10 base spins.
How do you trigger free spins in Octo Attack?+
Land three or more FS scatters together in the base game. Normal FS symbols open Eighth Arm Is The Charm and epic FS symbols open Give Me Eight!, and the number of FS symbols that triggered the round sets the number of spins. In both rounds Ink Stains stay until the grab uses them.
Can you buy the bonus in Octo Attack, and what does it cost?+
Yes. Eighth Arm Is The Charm costs 100x the bet and Give Me Eight! costs 300x. Two FeatureSpins modes charge per spin instead: BonusHunt at 3x makes a bonus five times as likely, and Tentacular at 50x guarantees a win and an Eye of Otto on every spin.
What is the max win in Octo Attack?+
The max win is 10,000x the bet, and the rules say it can be reached in every game mode. The rules name no special route, but Give Me Eight! is where a grabbed Wild can fill a stained area that has been growing since the round began.

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