Real screenshot from our demo test, 16 Oct 2026
Pragmatic PlayReleased 17 Sept 2026
Coven Rising
A ritual-circle cluster slot where four witches collect coins, level up gems, fill blanks or add wilds. Our $200 Super buy paid $356.95; spin 94 paid $9.05.
Written by Hampus GravePublished 16 Oct 2026
Play money · no sign-up · no deposit
- RTP
- 96.42%
- Volatility
- Medium
- Max win
- 5,000x
- Grid
- 9x7

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Our verdict
Coven Rising fills a 43-position cluster board with gems that level up from 1 to 5 and puts a witch in the centre spot to collect coins, raise levels, fill blanks or add wilds, with level-ups and a held coin lasting through free spins. It is busy in a good way, but base wins are small change, coins need a Green Witch to count, and the cap is a modest 5,000x.
Who it suits
Play this if…
- You like symbols that level up: a gem's value can rise a hundredfold from level 1 to level 5
- You want variety on every spin, with four witches and two versions of each in the centre spot
- You like free spins that build, with level-ups and a held coin lasting all round
Skip this if…
- You want meaningful base-game wins: 18 of our 34 paid under the $1 stake
- You want a high ceiling: the cap is 5,000x
- You dislike symbols that pay nothing: blanks fill spaces and coins need a Green Witch to count
Where to play Coven Rising
Coven Rising is available at these casinos we have tested and reviewed. How we test casinos

YEET
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18+ · T&Cs apply · Offer checked 7 Oct 2026

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FluxPlays score 7.0
E-wallet payout inside 24 hours in our test
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18+ · T&Cs apply · Offer checked 7 Oct 2026
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Coven Rising: Full Review
Coven Rising is a Pragmatic Play slot, released on 17 September 2026, that sets a cluster-pays game inside a witches' ritual circle. Its round stone board has 43 positions, and every rune gem on it has five levels of value. Four witches take turns in the centre spot, collecting coins, raising levels, filling blanks or adding wilds. The rules label it medium volatility; the top RTP is 96.42% and wins cap at 5,000x. Our Coven Rising demo test covers 100 base spins at $1 plus both bonus buys.
Coven Rising game information
- Provider
- Pragmatic Play
- Release date
- 17 September 2026
- Grid
- 9 x 7 (reels x rows)
- How it pays
- Cluster pays, 5+ symbols
- RTP
- 96.42% (casinos may also run 95.49% or 94.49%)
- Volatility
- Medium
- Max win
- 5,000x the bet
- Bet range
- $0.20 to $240 (up to $720 with ante)
- Bonus buy
- Free Spins 100x, Super Free Spins 200x (no blanks in the centre spot)
- Special bets
- Ante 3x (7 times the free spins chance)
- Hit frequency
- 35.34% (1 in 2.83 spins)
- Free spins frequency
- 1 in 336.51 spins
- Max win odds
- 1 in 1,024,194 spins
What is the Coven Rising slot about?
Four robed witches, in yellow, green, red and blue, stand at the corners of a forest clearing and cast lightning at a round stone board. A Latin incantation runs around its rim, a crow watches from the logo, and the witch of the moment sits in the centre spot. In free spins the ground turns to cracked lava.
The board is laid out in columns of 1, 4, 7, 6, 7, 6, 7, 4 and 1 positions. Five or more matching gems touching sideways, up, down or diagonally form a cluster. Winning gems pay and then respin in place rather than tumbling, and the respins continue while new clusters form. Woven blank symbols fill some spaces and never pay.
Before our first spin at $1: the ritual circle of rune gems, with the Green Witch in the centre. FluxPlays demo test, 16 October 2026.
Every gem starts at level 1 and can rise during spins, respins and features, up to level 5. Values are per gem, so a cluster pays the value times its size. At a $1 bet a red gem is worth $0.50 at level 1 and $50 at level 5, a white one $0.05 to $5. Five level-1 white gems pay $0.25, the typical small base-game win.
Pragmatic Play gives a hit rate of 35.34%, about one spin in 2.83, with free spins arriving once in 336.51 spins on average. In our test 34 of 100 base spins paid.
Coven Rising bonus features
The four witches
Witches land only in the centre spot, each in a normal or an upgraded version, and they respin along with the winning gems, so a new witch can arrive in the middle of a chain:
- Green Witch: collects and pays every coin on the board. Upgraded, she first adds 1 to 5 coins on blank spaces.
- Red Witch: raises one random gem a level. Upgraded, she raises every gem a level.
- Yellow Witch: turns up to 5 blanks into random symbols. Upgraded, she turns every blank.
- Blue Witch: makes the centre spot wild. Upgraded, she adds 2 more wilds at random.
Coins are worth 1x, 2x, 3x, 4x, 5x, 10x, 15x, 20x, 25x, 50x, 100x, 250x or 500x the bet, and they pay only when a Green Witch collects them. The wild stands in for gems but not for scatters, coins or witches.
The rules: Red Witch level-ups last until the end of free spins, in either version. FluxPlays demo test, 16 October 2026.
Free spins
Three, four, five or six scatters award 12, 16, 20 or 24 free spins on special reels, and two or more scatters during the round add 2 spins each. Two rules change. Red Witch level-ups, from either version, now last until the round ends. One review site ties that to the upgraded Red Witch only, but the rules apply it to both.
A Green Witch collection also leaves its total on the highest coin, which stays on the board until it is collected again, a bigger coin replaces it or the round ends. A round that reaches 5,000x the bet ends at once.
Ante bet and buys
The ante bet, which we did not test, triples the stake for seven times the free spins chance, at 96.50% RTP. The bonus buys cost 100x for free spins at 96.48% and 200x for Super Free Spins at 96.49%, where blanks cannot land in the centre spot.
The two buys at a $1 base bet: $100 for free spins, $200 for no blanks in the centre. FluxPlays demo test, 16 October 2026.
Our Coven Rising demo test
FluxPlays demo test
16 October 2026, demo running 96.42% RTP
Base game spins
100
at $1 per spin
Staked
$100
Paid back
$72.95
73% of stake, -$27.05
Winning spins
34 of 100
34% of spins paid something
Biggest win
$9.05 (9.05x)
a four-step respin chain that began with the Green Witch
Free spins triggered
0
natural triggers in the session
Bonus buys tested
Free Spins
12 free spins; one gem reached level 4, held coin 19x
$100 in
$52.45 back
0.52x its price
52.45x the $1 bet
Super Free Spins
16 free spins; two gems reached level 5, held coin 44x; a single result
$200 in
$356.95 back
1.78x its price
356.95x the $1 bet
Played on the official demo with play money, one spin at a time and without autoplay. Free spins never triggered naturally, so both rounds were bought. The ante bet was not played, per our protocol. Spin 94's $9.05 was a single result: the other 99 base spins returned $63.90. The Super round's $356.95 is one round and says nothing about what the buy returns on average. The upgraded Blue Witch could not be told apart on screen. Totals from the spin log: $400.00 staked, $482.35 returned.
We played 100 base spins at $1, one spin at a time and without autoplay, and got $72.95 back from 34 wins. Eighteen of them paid under $1, and none reached 10x. The longest dry run was 11 spins, from spin 77 to 87, and the balance never rose above where it started.
The witches made the best moments. On spin 37 an upgraded Red Witch levelled up every gem for $7.00. On spin 42 the Green Witch collected coins worth $1, $4 and $4 for $9.00. Spin 23 showed the respins at work, paying four times in a row for $6.95.
Spin 37 of 100 at $1: an upgraded Red Witch levelled every gem, for $7.00. FluxPlays demo test, 16 October 2026.
The biggest base win, $9.05 on spin 94, was a four-step respin chain that began with the Green Witch in the centre, with one gem raised to level 2 along the way. It was a single result; the other 99 spins returned $63.90. Free spins never triggered naturally, so we bought both rounds.
Spin 94 of 100 at $1: a respin chain that started with the Green Witch, $9.05. FluxPlays demo test, 16 October 2026.
The $100 buy gave 12 free spins. Red Witches lifted gems to level 2 and 3, one as far as level 4, and a Green Witch on free spin 5 collected $9.00 and left a held coin that grew to 19x. The best hits were a $19.75 respin chain on free spin 6 and a $19.00 collection on free spin 11. The round paid $52.45.
The $200 Super Free Spins ran 16 spins and went much further. Red Witches pushed two gems to level 5, upgraded Yellow Witches filled every blank, and the held coin grew to 44x. Long respin chains had the round at $127.95 by free spin 9, then added $95.00 on spin 14, $78.00 on spin 15 and $56.00 on the last spin.
Our $200 Super Free Spins buy: $356.95 in 16 free spins. FluxPlays demo test, 16 October 2026.
That round paid $356.95, almost 1.8 times its price, but it is one round: a single result, not evidence that the Super buy pays more than it costs. Results by part of the test, with the base game first:
- Base game, 100 spins at $1: $100.00 in, $72.95 back
- Free Spins buy at 100x: $100.00 in, $52.45 back
- Super Free Spins buy at 200x: $200.00 in, $356.95 back
In all we staked $400.00 and got $482.35 back. We saw every witch at work except the upgraded Blue Witch, whose extra wilds we could not pick out on screen in the Super round. The ante bet stayed off under our protocol, and 100 spins and two buys cannot measure a 96.42% RTP or the volatility.
Is Coven Rising worth trying?
There is a lot going on for a cluster game, and it hangs together. A witch in the centre spot can change any spin, the respins let one witch change a whole chain, and the level system means the same gem can be worth a hundred times more by the end of a free spins round, because Red Witch level-ups stay put.
The cost is a small-change base game. A five-gem cluster at level 1 pays $0.25 to $2.50, coins mean nothing without a Green Witch, and in the base game a level-up lasts only for the spin it happens in. The 5,000x cap is modest here, and the 96.42% top RTP sits a little under the buys and ante (one review site prints 96.24%; the rules say 96.42%).
Every source we checked, and the game's own rules page, call it medium volatility.
Jade Legends is a 7x7 cluster game we have tested that also turns on a collector, a dragon that converts marked spots into coins, but it tumbles where Coven Rising respins in place. Cosmic Clusters! shares the medium label and the 5,000x cap, with coins that pay in clusters and come back as one bigger coin.
Frequently Asked Questions
Can I play the Coven Rising demo for free?+
Yes. This page runs Pragmatic Play's official Coven Rising demo with play money and no account. It opens at a $2.00 bet; five presses of the minus button in the settings took ours to $1.00. Both buys and the ante bet work in the demo, and after a buy a REBUY button for the same round appears under BUY FEATURE.
How do the witches work in Coven Rising?+
One of four witches can land in the centre spot, plain or upgraded. Green collects every coin, Red raises one gem or every gem a level, Yellow turns up to 5 or all blanks into symbols, and Blue turns the centre wild, plus 2 more wilds when upgraded. They respin with winning gems, so one chain can bring several witches.
Do Red Witch level-ups last through Coven Rising free spins?+
Yes, from both versions. The rules say level increases from the Red Witch stay until the end of the free spins round; one review site ties that to the upgraded version only. In the base game a level-up applies only to the spin it happens in. In our $200 Super round, two gems reached level 5.
What do the coins pay in Coven Rising?+
Coins carry 1x to 500x the bet but pay only when a Green Witch collects them. In free spins her total also gathers on the highest coin, which stays on the board until it is collected again, beaten or the round ends. That held coin reached 19x in our $100 round and 44x in the $200 one.
What is the difference between Free Spins and Super Free Spins in Coven Rising?+
Free Spins cost 100x the bet at 96.48% RTP. Super Free Spins cost 200x at 96.49%, and blanks can never land in the centre spot, which is where the witches appear. Our $100 round paid $52.45 and our $200 round $356.95, one result each, so they show how two rounds went rather than which buy is better.

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